Fantasy Grounds Map Drawing Tool Extension

  1. #1

    Drawing connected Maps / Images Live

    How do people get around the "pencil thin" line when using the built-in drawing off joyride?

    Do you hot swap the image from a drawing plan into the FG double folder?
    Some other method acting?


  2. #2

    JohnD's Avatar


    There's only the peerless thickness for drawing lines. It's an area that sure could use some improvement.

    You could do the fervent swap, but I think you might loose any map pins or encounter placements on the map if you did that.

    "If you receive to exist persuaded, reminded, pressured, censored, lied to, incentivized, coerced, bullied, socially shamed, guilt-tripped, vulnerable, punished and criminalized...

    If all of this is considered indispensable to gain your compliance -- you backside be absolutely foreordained that what is being promoted is not in your best stake."

    - Ian Watson


  3. #3

    LordEntrails's Avatar


    You can open the project into Limping, etc straight from the FG images/maps pamphlet, cut it, save it, recharge the image. In person I just don't use the built in tools and when I need to add something to the represent I use the pointers.(My maps generally are already full gloss and detailed because I make them in CC3+)

  4. #4

    Trenloe's Avatar


    Personally, I wouldn't edit the map outside of FG spell FG is live - I don't think I've e'er done this. I'll maybe add tokens to the mapping, consumption pointers, use the mask, part record links, etc. to mastery what I show to the players.

    Private Messages: My inbox is forever filling up with PMS. Please don't send Pine Tree State PMs unless they are actually clannish/personal messages. Generic FG questions should be asked in the forums - don't be afraid, the FG profession don't bite and you'atomic number 75 giving everyone the gamble to respond and watch!


  5. #5

    So, No quick hand careworn maps while the unfit is running game?

    I was hoping that it worked in layers and the bottom layer was the base image.
    Then that could be swapped out as it was updated.

    There are some simple "tile egg laying" programs for throwing together maps as well as the old fashion hand drawn ones with Paint.
    Would be nice if that was an option.


  6. #6

    LordEntrails's Avatar


    Quote Originally Posted by greentongue View Post

    So, no more quick paw drawn maps piece the bet on is running?

    I was hoping that it worked in layers and the bottom layer was the base image.
    Then that could be swapped unfashionable equally it was updated.

    There are some simple "roofing tile laying" programs for throwing together maps A well arsenic the old fashion hand drawn ones with Paint.
    Would represent nice if that was an option.

    FGU will possess wholly of this, FGC does not. (Though you can usage a community layers denotation for layers)

  7. #7

    damned's Avatar


    Quote Originally Posted aside Trenloe View Post

    Personally, I wouldn't edit the map outside of FG while FG is live - I don't think I've ever through with this. I'll mayhap add tokens to the represent, use pointers, utilisation the masquerade party, share record golf links, etc. to control condition what I show to the players.

    I havent tried IT either but I cause seen others doing it. FG itself doesnt write to the persona file so you shouldnt undergo any scan/pen conflicts simply you have to reshare the whole image to all players from each one time you make changes.

Fantasy Grounds Map Drawing Tool Extension

Source: https://www.fantasygrounds.com/forums/showthread.php?49584-Drawing-on-Maps-Images-Live

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